![sidra brawlhalla combos sidra brawlhalla combos](https://i.ytimg.com/vi/7Hu9nesWMVo/hqdefault.jpg)
|.Diana.|.X.|.Cassidy.|.Lucien.|īow -|.Azoth.|.Diana.|.|.X.|.Yumiko.|.Ember.|Ĭannon -|.X.|.X.|.X.|.|.X.|.X.| Asuri, Bodvar, Hattori, Jaeyun, Jhala, Jiro, Koji, Sidra, Sir Roland, Thatch, and Val can pick swords as one out of two-weapon combinations in Brawlhalla. "Available as a true combo at higher damage." Ada, Barazza, Bödvar, Lucien |4/35| Artemis, Asuri, Azoth, Brynn, Caspian, Cassidy, Cross, Diana, Ember, Gnash, Hattori, Jhala, Koji, Kor, Lord Vraxx, Mirage, Mordex, Nix, Orion, Queen Nai, Ragnir, Scarlet, Sentinel, Sidra, Sir Roland, Teros, Thatch, Ulgrim, Val, Wu Shang, Yumiko Blasters - | (9/70) 12.85%Ĭannon-| (1/70) 1.42% Axe Katars Knucks Lance Bow Scythe | 49.99%īlasters Sword Hammer Spear | 48.54% |-Axe-|-Blasters-|-Bow-|-Cannon-|-Hammer-|-Katars-|Īxe - |.|.Barazza.|.Azoth.|.X.|.Teros.|.Ragnir.|īlasters - |.Barazza.|. "Finisher can be swapped with D-Sig if enemy stays low and close" | Footsies | S-Light, DAir, SAir, D-Sig, N-Sig At higher damage, NSig can be implemented with proper positioning." ~~~Blasters~~~ " Sword is a long blade with a handle used to deliver swift slashing, horizontal, and vertical strikes.Īll characteristics are medium. Cannon has a huge barrel and is used for short and medium-range shots. The smell of profit - tournament prizes and gold lured the wanderer Sidra and she anchored her ship in a secret bay to participate in the Great Tournament alongside other legends. However, the lord of Asgard, Odin, didn't like this, and he created the Great Tournament to channel the fear and anger of the Valhalla inhabitants in the right direction. By the way, Teros became one of the first, most loyal recruits to her team. Undaunted, she immediately seized the first ship she came across with the crew and put her order in the water space, resuming the usual pirate lifestyle. Sidra was one of the first fallen warriors to arrive in Valhalla during the troubled times before the Great Tournament was created. For example, Sidra let the Iron Admiral tie her up, take her prisoner, and then laughed long and loud as she watched the Kraken smash the entire fleet to pieces, trying to find the daring thief. But here, the leader of the water robbers found an advantage: she uses the Kraken against her enemies. The Great Kraken, unable to forgive this insolence, indignant to the depths of his powerful tentacles and beak, became forever the pursuer of Sidra, wherever she went. The insolence and permissiveness of Sidra spread even to the kingdom of Poseidon, from where she stole a giant diamond called the Eye of Charybdis, so senselessly lost later in the heat of a pub's argument. Unexpected forays, the sharp blades of pirates, and a fair plank-walking were not foreign to the inhabitants of those spaces. She and her monstrous team kept at bay all the waters of Thera from the ice floes of Ikrusk to the gates of Atlantis. Yes, these are the values of the restless Corsair Queen, the thunderstorms of the seas and oceans, the fearless winner of the Great Kraken - the legendary Sidra. Losing the city and The Eye in a one-pub argument wasn't as sorry as a ham sandwich.